Computational Creatures
This is a prototype based on the Khan Academy Project "Computational Creatures".
I liked the idea, so I thought about implementing it in Unity.
It is still in development. Future plans include:
- More animals/plants
- Special behavior based on creature (bears like mountains, sheep roam in flocks, wolves hunt in packs...)
- A better/bigger/nicer map
- Some actual models
- Bug fixing
- Performance
- Balance (food decay ratio, lifespan, diet, reproduction...)
- More UI to show what's going on
- More bug fixing
Leave a comment
Log in with itch.io to leave a comment.